Mobs
Arquivo: spigot.yml
tick-inactive-villagers
nerf-spawner-mobs
Arquivo: paper-world configuration
despawn-ranges
ambient:
hard: 72
soft: 30
axolotls:
hard: 72
soft: 30
creature:
hard: 72
soft: 30
misc:
hard: 72
soft: 30
monster:
hard: 72
soft: 30
underground_water_creature:
hard: 72
soft: 30
water_ambient:
hard: 72
soft: 30
water_creature:
hard: 72
soft: 30per-player-mob-spawns
max-entity-collisions
update-pathfinding-on-block-update
fix-climbing-bypassing-cramming-rule
armor-stands.tick
armor-stands.do-collision-entity-lookups
tick-rates
Arquivo: purpur.yml
zombie.aggressive-towards-villager-when-lagging
entities-can-use-portals
villager.lobotomize.enabled
villager.search-radius
Atualizado